![]() ![]() In the case of 2018's Red Dead Redemption 2, which had a bigger map than any previous Rockstar game, development took eight years. It allows for even bigger yet more detailed worlds - but means they take much longer to create. ![]() Instead, Rockstar's offices scattered around the world would work together, taking the size of each game's development team from the hundreds to the thousands. Pic: Rockstarīut as the ambition of the developer's games increased, notably with 2008's GTA IV and 2010's Red Dead, which arrived in the high-definition era of the PlayStation 3 and Xbox 360, so too did the pressure on its teams.Īs a result, projects ceased being a one studio affair. Image: GTA: Vice City took players to a fictionalised version of Miami, Florida.
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